Quantum Essentials · Module 1 · Chapter 4 of 17
What is interference, and why does everything depend on it?
Send single particles of light, one at a time, into a simple arrangement of mirrors. Where they end up tells you almost everything about quantum physics.
The short answer (tap to open)
Interference happens when two possible paths combine. Like overlapping waves, they can add up or cancel out. In quantum physics each path carries an amplitude, and amplitudes cancel too, so some outcomes become impossible and others certain. Single particles show it, one at a time. Quantum computers and the most precise sensors ever built all run on interference.
Predict
Photons go in one at a time. Where do they arrive?
After this page you can
- explain how two paths can add up or cancel;
- describe the double-slit experiment with single particles;
- explain why a photon is "detected like a particle, spread like a wave" without contradiction;
- name what quantum computers and quantum sensors use interference for.
Part A · Waves add and cancel
What is interference?
Drop two stones in a pond. Where a crest from one meets a crest from the other, the water rises twice as high. Where a crest meets a trough, they cancel and the water stays flat. That's interference: two waves combining, adding in some places and cancelling in others.
You use it more than you think. Noise-cancelling headphones play a sound wave that's the exact opposite of the noise, so the two cancel. The anti-glare coating on glasses lenses uses a thin film that makes reflected light cancel itself. The colours on a soap bubble come from light reflecting off its two surfaces and adding for some colours and cancelling for others.
In between: something in between.
The three cases, in words
- Lined up, crest on crest: the sum is twice as tall.
- Shifted half a wave, crest on trough: the sum is flat.
- In between: something in between.
Who first saw light interfere?
Around 1801 to 1803, the English doctor and scientist Thomas Young split a thin beam of light in two. On the wall behind he saw bright and dark stripes, not two simple bright patches. Light from the two halves was adding and cancelling. Young concluded that light is a wave. Optional page 4c tells his story, which includes helping to decode the Rosetta Stone.
Part B · One particle at a time
What happens if you send particles one by one?
Here's where it gets interesting. Chapter 1 showed that light comes in particles, photons. So what happens if you turn a light so dim that only one photon passes through Young's slits at a time?
Each photon lands on the screen as a single dot, in one place, like a particle. At first the dots look scattered at random. Keep going, and a pattern builds up: the dots pile up in bright stripes and avoid the dark ones. The same stripes Young saw, built one particle at a time.
Geoffrey Taylor first tried very faint light in 1909. Physicists did the same with single electrons in Bologna in 1974 and at Hitachi in Japan in 1989. In 2002 the readers of Physics World voted the single-electron double slit the most beautiful experiment in physics.
0 photons landed.
What builds up, in words
- After 10: scattered dots.
- After 1,000: stripes appear.
- After 10,000: a clear pattern.
- Cover one slit: the stripes vanish and the dots form a single smooth hump.
Each particle lands in one spot. But where it can land depends on both slits being open.
Part C · Amplitudes, the rule behind the stripes
How can one particle "use" both paths?
Chapter 2 introduced amplitudes: the parts of a quantum state that you square to get odds. Here's the extra fact that makes interference work. Amplitudes have a direction, like little arrows. Each possible path contributes its own arrow.
To find the odds of an outcome, you add the arrows from every path that leads there, then square the length of the total.
- If the arrows point the same way, they add up: a likely outcome. Bright stripe.
- If they point opposite ways, they cancel to nothing: an impossible outcome. Dark stripe.
That's all interference is. The particle is always detected in one place. The odds of each place come from adding up the arrows of every way it could have got there.
A 0 · B 0
- Send every photon to B.
- Make it 75% at A.
The dial and the odds, in a table
| Dial | At A | At B |
|---|---|---|
| 0° | 100% | 0% |
| 60° | 75% | 25% |
| 90° | 50% | 50% |
| 120° | 25% | 75% |
| 180° | 0% | 100% |
| Path sensor: on | 50% | 50% |
As in chapter 3, a record of the path switches interference off.
- Send every photon to B.
- Make it 75% at A.
Is light a wave or a particle?
Neither word fits on its own, and you don't need both. Light is one thing, following one rule. It arrives in lumps (photons). The odds of where the lumps arrive follow the arrow rule, which behaves like waves adding and cancelling. "Wave-particle duality" is a historical name for two half-pictures of that one rule.
Part D · How big can interference get?
Do only tiny things interfere?
Electrons, neutrons and whole atoms all interfere. In 1999 a team in Vienna sent molecules of 60 carbon atoms, shaped like footballs, through a grating and got stripes. In 2019 another Vienna team did it with molecules of about 2,000 atoms.
There's no size at which the rule stops. What stops interference in practice is chapter 3's enemy: decoherence. The bigger the object, the harder it is to keep its surroundings from recording which path it took. Experiments with ever-larger molecules are pushing to see whether anything else ever gets in the way.
Part E · Why everything depends on it
What do quantum computers use interference for?
A quantum computer doesn't try every answer and pick the best. It arranges its calculation so that the arrows for wrong answers point in opposite directions and cancel, while the arrows for the right answer line up and add. When you measure at the end, the right answer is very likely. Every quantum algorithm, from Grover's search to Shor's factoring, is a carefully designed pattern of interference. Chapter 7 shows how.
Answer 1
25%
Answer 2
25%
Answer 3
25%
Answer 4
25%
Answer 1: 25%. Answer 2: 25%. Answer 3: 25%. Answer 4: 25%.
The puzzle, in words
Answer 1, Answer 2, Answer 3, Answer 4. Each answer starts with two path arrows pointing the same way, so each has 25%. Flip one arrow on three of the answers and those three cancel to 0%. The fourth keeps both arrows lined up and takes 100%. You've just designed an interference pattern. That's the core idea of every quantum algorithm.
What do sensors use it for?
Interference is also the most sensitive ruler ever built. Split a beam, send the two halves along different routes, and bring them back together. If anything changes one route's length by even a tiny amount, the arrows shift and the balance at the detectors changes.
The LIGO detectors in the US use laser beams in arms 4 kilometres long. On 14 September 2015 they caught a ripple in space itself, a gravitational wave from two black holes merging 1.3 billion years ago. The ripple changed the arms' length by about a thousandth of the width of a proton. That discovery won the 2017 Nobel Prize in Physics. Optional page 4b goes deeper.
Quantum sensors use the same idea with atoms instead of light. Atom interferometers measure gravity so precisely that they can sense tunnels, water and rock underground. Chapter 12 covers them.
No stretch
A shift of a fraction of a wavelength is easy to see. LIGO pushes this to a fraction of a proton.
The ruler, in words
Stretch one arm: No stretch, 1 millimetre, A tenth of a millimetre, A hundredth of a millimetre, A thousandth of a millimetre, A tenth of a wavelength, A hundredth of a wavelength. The share at the detector changes at every step, even the smallest. A shift of a fraction of a wavelength is easy to see. LIGO pushes this to a fraction of a proton.
Myths and media
Media check
Right, half right or wrong? Call it first.
Card 1 of 3
A documentary: "The electron goes through both slits at once."
Check
Three quick ones
Collect
Your aha card
Amplitudes can cancel.
Add the arrows for every path, then square the total. That rule builds the stripes, powers quantum computers and makes the most sensitive rulers ever built, and a record of the path switches it off.
Next page · Chapter 5
What is entanglement?
So far: one particle at a time. Next: two particles that share one state.
Next pageGo further
- 4a · Real-world caseThe double slit, one particle at a time
- 4b · A step deeperInterferometers that measure the universe (LIGO)
- 4c · People storyThomas Young: the polymath behind the double slit, who also helped decode the Rosetta Stone